69 Tenets for Tenaciously Tactical Bourbonites

Colloquial BW Arma knowledge submitted by players, staff, and mission makers

  • A Sergeant in motion outranks a Lieutenant who doesn't know what's going on. - kilo

  • Always slot Bradleys with all 3 crewmembers. The commander is essential for visibility. - kilo

  • Boxloader crates are glitchy. Never trust a ViV-box, on a ViV-crate, on a ViV-vehicle. Max it out at 2 levels: Crate on a vic. Unless using pallets that allow for "packing" cargo. - kilo

  • Never trust an arty computer. Always fire a spotting smoke round first. - Quiz

  • Always rebind your countermeasures key so it's not close to eject. - Jdubs

  • In CQB, if you are not down or immobile, keep moving until the building or compound is clear! Do not stop! - Athena

  • Rebind your grenade throw to anything except G. - Classic

  • A grenadier is an autorifleman's best friend. - Athena

  • As a rifleman or other core role, always anticipate contact. Move along cover and concealment and figure out potential firing positions in case you suddenly get into a firefight. - Athena

  • When SL/Pilot/Driver says mount, mount! Wait for Driver/Pilot to call dismount, then dismount! You don't want someone to call dismount while you are still in the air. - Dark Demise

  • The pilots decision is final. A pilot should never do anything that endangers the aircraft or the passengers. - tcvm

  • Don't backseat drive a vehicle that has a crew. - JJJustin

  • 1 gun up and firing is better than 2 hands doing medical. - Woeful

  • Never trust a vehicle that looks like it's done cooking off. It isn't. - Quiz

  • Backblast hurts less than .50 cal. Just shoot the tank/IFV/helicopter - call it, and if they don't get away from your back it's their problem. - Athena

  • If you stand behind someone holding a launcher, the RAT cannot be held responsible for what happens to you. - Athena

  • Vote on recruit threads. - Athena

  • If something goes wrong, blame Kilo. - Zohli

  • Keep radio comms ABC: Accurate, BRIEF, and clear. - JJJustin

  • Committing with full effort to a half baked plan is often better than committing with half effort to a full baked plan. - tcvm

  • When under fire, do your job. If you weren't assigned one, ask for one or go find one. - Quiz

  • "Roger" means "I heard you"; "Affirm" means "Yes". - Emma

  • If you have e-tools and time, dig. If you don’t have time to dig, make time. - Woeful

  • If the current approach or attack dynamic isn't working, there is no shame in pulling back to regroup and reassess. - Zohli

  • Fire without maneuver is a waste of ammo, maneuver without fire is suicide. - tcvm

  • PTT stands for Push To Talk, not Push To Think. Know what you're going to transmit before you start transmitting it - Quiz

  • Grenades roll down hill. - tcvm

  • Don’t be afraid to speak up if you think a plan is poor, but don’t backseat lead and insist a different plan would be better. - tcvm

  • Don't clear a building or swing a corner solo. Phone a friend and mark your location. - Quiz

  • After clearing a building, put a dot on the map. You can slow down the mission pace by not doing this! - tcvm

  • Know your ammo counts. Nothing sucks more than fighting for your life and hearing click. - Aescula

ABCs

  • ABC- always be communicating - Woeful

Keys

  • There are keys to move your head around in a vehicle if you can't see. - Emma

  • There are keys to change the brightness of your NODs. - Quiz

  • If you're stuck walking slowly, double tap C, press Ctrl+C, or right click with an empty hand until something works. - Block57

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